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AI Insights · Timothy · July 2025

Top 5 Boxing Games on Android in Oceania: Q2 2025 Performance

Discover the performance trends of the top boxing games on Android in Oceania for Q2 2025, focusing on downloads, revenue, and active users.

Top 5 Boxing Games on Android in Oceania: Q2 2025 Performance

In the second quarter of 2025, the top boxing games on the Android platform in Oceania showcased varied performance trends in downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.

WWE SLAM by Topps® Card Trader experienced fluctuations in weekly revenue, with a peak of approximately $2K towards the end of June. Downloads were sporadic, showing activity mainly in early June with 79 downloads. Active users increased significantly in June, rising from 10 to 48 by mid-month.

Real Boxing 2 from Vivid Games S.A. saw a consistent weekly revenue, averaging around $300. Downloads peaked at 624 in the last week of June, while active users fluctuated, starting at 2.1K and ending at 2.2K.

WWE Mayhem by Reliance Games had a notable increase in revenue at the end of June, reaching $650. Downloads were highest in mid-April at 365, while active users initially rose to 834 in April before declining to 448 by the end of June.

Burrito Bison: Launcha Libre demonstrated a spike in revenue in early May, reaching $470. Downloads were robust at the start of May with 482, and active users peaked at over 1K in the same period.

Boxing Star: Boxing Fight Game by ThumbAge Co., Ltd. observed stable revenue with a slight increase to $336 by the end of June. Downloads remained steady, with a small peak of 180 in the final week, and active users ended the quarter at 252, recovering from a mid-quarter dip.

These insights are based on data from Sensor Tower, where more detailed analyses and trends can be explored further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025